Overview
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Thargran is a member of the Legion of the Dead, a military organisation dedicated to fighting the Illithid threat. Before joining the Legion, Thargran served as the bodyguard of the Lord of the Great House Korunda, Rurisk Korunda. Thargran had a brother named Tharmond, who was also part of a group of Dwarves that pledged their allegiance to the Legion before setting out to confront the Illithids. Tragically, Tharmond died during the battle with the Illithids near Chevid. Despite this loss, Thargran and his surviving comrade, Galnir, remain dedicated to their cause and to honoring the memory of their fallen brothers. They continue to fight alongside their fellow members of the Legion of the Dead, never forgetting the sacrifice made by Tharmond and their fellow Dwarves who gave their lives in the fight against the Illithids.
Appearance & Personality
Visuals & Mannerisms
- Visuals:
- Mannerisms:
Recent Activity
This section displays every time this entity is mentioned in session summaries.
Session 0-3
- The party were then accompanied by the bodyguards Bhaldir, Branmund, Galnir, Tharmond, and Thargran. The dwarven bodyguards all swore the creed of the Legion of the Dead before doing so, making a lifelong oath to confront the Illithid. Upon entering the mountain tunnels they encountered Mind Flayers who dominated some of their minds. The bodyguards didn’t hesitate and slew some of their own subjugated fellows. Eventually only Galnir and Thargran left those tunnels alive with the party.
Thargran
Medium Humanoid (Dwarf), Any Chaotic Alignment
Armor Class 18 (+1 half plate armor, shield) Hit Points 95 (10d8 + 50) Speed 25 ft. Initiative +2 (12)
STR DEX CON INT WIS CHA 20 (+5) 14 (+2) 21 (+5) 9 (-1) 11 (+0) 9 (-1)
Skills Athletics +8, Intimidation +5 Gear Battleaxe, Handaxe, Spear Senses Darkvision 60 ft., Passive Perception 10 Languages Common, Dwarvish Challenge 5 (XP 1,800; PB +3) Proficiency Bonus +3
Danger Sense. While conscious, Thargran has advantage on Dexterity saving throws.
Dwarven Resilience. Thargran has advantage on saving throws against poison.
Pack Tactics. Thargran has advantage on attack rolls against a creature if at least one of Thargran’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Reckless. At the start of its turn, Thargran can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of its next turn.
Actions
Multiattack. Thargran makes one Battleaxe attack and two Spear attacks, or he makes three Handaxe attacks.
Battleaxe. Melee Weapon Attack +8 to hit, reach 5 ft, one target. Hit 14 (2d8 + 5) slashing damage, or 16 (2d10 + 5) slashing damage if used with two hands.
Handaxe. Melee or Ranged Weapon Attack +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit 8 (1d6 + 5) slashing damage.
Spear. Melee or Ranged Weapon Attack +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit 8 (1d6 + 5) piercing damage, or 14 (2d8 + 5) piercing damage if used with two hands to make a melee attack.